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游戏玩法简介:定义五个People在玩扑克牌游戏,玩法是5个人从一副没有大小王的扑克牌中各抽取4张,牌的类型有四种:♥,♣,♠,♦。牌的大小为从1~13。(此处为了简单,只取1-5)。
1、黑桃♠A在哪名玩家手中,哪名玩家就获胜。
package poker; import java.uti r g 5 = v { H uil.ArrayList; import java.util.Collections; imC n & n % 6 & 1port java.util.List; import java.util.Random; import java.util.concurrent.Callable; public class Game { public static void main(String[] args) { //定义5名L B x C玩家,使用List List<Player> play1 c v Q ` o ; CerList=new ArrayList<>(); playerList.add(new Player("于美人")); playerList.a# o k n ? 8 ) vdd(new Player("小婷/ m U p l * T O t子")); playerList.add(new Player(_ G h E"小晨子")); playerList.add(new Player("小艾")). W K; playerList.add(new Player("小珍子")); //定义扑克牌顺序表 List} ] a p _ %<CaZ E . r K } |rd&9 ? | Fgt; cardList=new ArrayLisa ) i Dt<F : W q W F ?>(); //初始化扑克牌 initializeCar@ n 2 k I y :ds(cardList); System.out.printE E M I r ( +ln(cardList); //调用J n J ?collections下的shuffle(洗牌)方法 //进行洗牌 Collections.shuffle(cardList)z F 6 @ ` V; //System.out.println("抽牌前,牌组中的牌:");? k 0 [ a y c 9 Syste- T 2 s M & s am.out.println(cardList); //发9 l q牌 int n=2;//每名玩家发几张牌 for(int i=0;i<n;i++){//一共发n轮牌 for(Player player:playerList){//每名玩家一次抽牌 Card cardV d v=cardList.remove(0);//从牌组中,抽一张牌出来 player.cardList.add(card);//把这张牌放到当前玩家的手中 } } System.out.println("现在牌组中剩余的牌:"); System.out.p) t t e R # wrintln(car] A j 9 z adList); System.out.prO - =intln("交换牌之前:"); for(Player plaD P yyer:playerList){ System.out.pr& j * f = .intf("玩家[%s]的手牌是: %s%n",? U j eplayer.name,player.carr 9 e vdList); } //要找的牌,方法1 Card toFoundCard=new Card("♠",1); for(Player player:playerList){ for(Card card:player.cardList){ //比较每张牌和要找的是否为同一张牌 if(card.equals(toFoundC| k k J R O M L Uard)){ System.out.println(playec 0 / v : t 8 ^ mr.name+"获胜"); return; } } } System.out.println("无人T 3 B ~ n [ , (获胜"); } //要找的牌,方法2 Card toFoundCard2=new Card("♠",1); for(Player player:playerList){ if(player.cardList.contains(toFoundj u W [Card)) { System.out.prina W . C :tlnQ A O(player.name + "获胜"9 ) d P q 2 =); return; } } private static void initializeCards(List<Card> cards){ for(String suit:new String[]{"♠","♥",p r ,"♦","♣"}){ forj o * 2 % p {(int rank=1;rank<=5;rank++){ Card card=new Card(suit,rank); //把扑克牌放入牌组中 cards.add(card); } } }
2、让每名玩家,依次抽取他的下家的一张手牌,然后再找♠A,找到♠A就获胜。
//添加打印手牌的方法 public st` , Z H .atic void printPlayerHandH } X 9 $ C ( $Card(List<Player> playerList){ for(Player player:playerList){ System.out.printf("玩家[%s]的手l ~ ! _ N q r牌是:%s%n",player.name,player.cardList); } } //集体实现交换的过程 //交换牌 //每名玩家随机抽取下家的一张牌 Random random=new Random(); for(int i=0;i7 L C<playerList.size();i++){ Player currentPlayer=playerList.get(i); //下家就是按照前后关系的下一个,最后一名玩家抽取第0个 Player nextPlayer=playerList.get(i!=playerList.size()-1?i+1:0); //要取的牌的下标 int toDrawIndex=random.nextInt(nextPlayer.cardList.size()); //取牌 Card drawCard=nexL x ^ k q Y Q 8 rtPlayer.cardList.remH F , j E Jove(toDrawIndex); //放入当前玩家的手中 currentPlayer.cardL^ ? 2 ] # ] 3isx C gt.add(drawCad A 6 Q , f z `rd); } System.out.println("交换牌之后:"); printPlayerHandCard(playerList);
3、于美人是赌神,她有变牌能力:她手中一旦没有♠A,她就可以把6 - : e第一张牌变成♠A。(交换牌之前,有机会变一次;交换牌之后,有机会变一次)
Card toi @ M CFoundCard=new Card("♠",1); //已知于美人的下标为0 Player 于美人=playerList.get(0); if(!于美人.L B o 7 j R ]c4 V u @ X ( h 0ardList.contaiy c j l y D }ns(toFoundCard)){ 于美人.cardList.set(0,toFou~ ` JndCard);y W # * w ~ E } System.out.printS y I y ! & tln("于美人第一次发功:"); printPl@ H / S ; * $ [ayerHandCard(playerList); System.out.println("交换牌之后:"@ p _ X P E); printPlayerHandCard(playerLisT z U n ( Kt); //此处交换牌过程省略。。。。。。。。。。。。。, D : { c。 if(!于美人.cardList.coG : ] Y 6 Qntains(toFoundCard)){ 于美人.cardList.set(0,toFoundCar3 7 / d); } System.out.println("于美人第二次发功:")U s A * B t r 2 $; printPlayerHF v ! ] sandCard(playerList);
定义玩家新的的一个类:
package poker; imp| j ^ d _ dort java.util.ArrayList; import java.util.j F W kList; publ_ I + C | ;ic class Player { public List<Card>f ~ m 3 7 o; cardList=new ArrayList<>(); public String name; public Pw 0 (layer(String name){ this.name=name; } }
定义扑克牌的一个类:
package poker; import java.util.Objects; public class Card { public String suit;//花色 public int rank;//分值 //构造方法 public Card(String suit,int rank){ this.P 6 J 3rank=rank; this.suit =suit; } @Override public String toString() { return Strc g @ 5 ( fing.format("[%s%d]",suit,9 = H @ crank); } //重写比较相等的方法 @Override p w s Nublic boolean equals(Object o) { if (W [ # Hthis == o) return true; if (o == null |, ] h * f 0| getClass() != o.getClass()) retur? Q $ A b # x zn false; Card card = (Card) o; return rank == card.rank &&F U { & v ^ J; Object4 K Ss.equals(suit, card.suit)d v B 8 Z s D; } }6 h U w I V
注意:
(1)要重新定义比较相等方法的重写。
(2)注意foreach 方法的写法。
相关推荐:java入门教程
以上就是利用java实现简单的扑克牌小游戏的详细内容。